If you've been approved, you're clear to pregame, playing in Session Zero.
Usual pregame rules apply. We see you rollin', we hatin'--so, skip the dice for now.
NPCs are present but busy. GM responses will happen, but they will be apt to be slow. (We're still getting folks in.) Your patience is greatly appreciated--as is your participation!
Session Zero Reminders
- Fukurokujin
- Posts: 308
- Joined: Wed Oct 18, 2023 7:44 pm
Session Zero Reminders
Post by Fukurokujin » Sat Jun 01, 2024 5:23 pm
Fukurokujin
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"
Jump to
- Game Premise
- Rules and Regulations
- ↳ General Rules
- ↳ Character Creation
- Out of Character
- ↳ Post-Game Questions
- Almanac
- Sessions of Play
- ↳ Session Zero
- ↳ Military Camp Outside the Village
- ↳ Mura Nishi Chushin
- ↳ Session 1: The Muster
- ↳ Command Area
- ↳ Intelligence Operations
- ↳ The Supply Depot
- ↳ Operations Center
- ↳ The Field Hospital
- ↳ Among the Tents
- ↳ Session 2: Transit
- ↳ The Camp
- ↳ Command on the March
- ↳ Strolling with the Second
- ↳ Treading with the Third
- ↳ Following with the Fourth
- ↳ Falling Back with the Fifth
- ↳ Slumming with the Sixth
- ↳ Session 3: Museru Mura
- ↳ The Bridge
- ↳ The Shrine
- ↳ The Market
- ↳ The Streets
- ↳ The Fields
- ↳ The Camp
- ↳ Session 4: Transit Redux
- ↳ The Camp
- ↳ Command on the March
- ↳ Strolling with the Second
- ↳ Treading with the Third
- ↳ Following with the Fourth
- ↳ Falling Back with the Fifth
- ↳ Slumming with the Sixth
- ↳ Session 5: Deployment
- ↳ The Watchtower's Entrance
- ↳ The Watchtower Command Center
- ↳ The Watchtower Barracks
- ↳ The Watchtower Refectory
- ↳ Gate to the Shadowlands
- ↳ The Watchtower Dungeon
- ↳ Along the March (through MA)
- ↳ Session 6: The Battle
- ↳ The Battlefield
- ↳ The Field Hospital
- ↳ Session the Last