Character Requirements

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Saibankan
Posts: 284
Joined: Wed Oct 18, 2023 8:43 pm

Character Requirements

Post by Saibankan » Tue Jan 23, 2024 12:16 am

Characters must be:

1. Human
2. Rokugani
3. Samurai
4. Capable of serving in an Imperial Legion marching to the Wall. This does not require a character to be a bushi, as courtiers and shugenja are welcome to serve. However, if a character's disavantages or proclivities would make such a position extremely unlikely (as determined by the gms), players will be encouraged to submit a different character.

All currently available 5e books are available (as bound by the above restrictions). If you are drawing from books outside of core, please be sure to cite which books you drew from and list the full mechanical description of such things drawn from them.

New players receive 30 xp to build with. Returning characters who have had less than 30 xp awarded to them receive xp to bring them up to 30, those returning characters over 30 xp gain no new additional xp.

Edited by Fukurokujin to add:
There is a new title, Emerald Legionnaire, available here: viewtopic.php?f=14&t=69. The XP received to normalize character builds may be used towards the PCs original School, the Emerald Legionnaire title (available to all PCs), or to another title (which is subject to points 1-4, above).
Non-Human || GM || Headmaster of Hope's Peak Academy

"Now then, what is it you want to show us? It better not be boring, or I'll be VERY unhappy~!"

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Saibankan
Posts: 284
Joined: Wed Oct 18, 2023 8:43 pm

Re: Character Requirements

Post by Saibankan » Tue Jan 23, 2024 12:25 am

Please use the following format to submit your character:

Character Name: Doji Tofu
Preferred Name for OOC communications: Sai
Discord Handle: Railun (This is so GMs can reach you quickly about math or other questions. If you're not on discord, just let us know how best to reach you)



Twenty Questions

1: Crane clan: +1 Air, +1 Culture, Status 35

2: Doji Family: +1 Water, +1 Courtesy, +1 Design, Glory: 44 Wealth: 8 koku

3: Doji Diplomat (Courtier): +1 Air, +1 Water, +1 Aesthetics, +1 Composition, +1 Courtesy, +1 Culture, +1 Design, Honor: 50, Shuji: Cadence, Lady Doji's Decree, Ability: Speaking in Silence, Starting Outfit: Ceremonial Clothes, wakizashi, yumi, calligraphy set, travelling pack, rokugani pony

4: Creativity & Drive: +1 Fire

5: Doji Ukyo serving as a diplomat for the Crane in Kyuden Akodo

6: Would rather being doing any form of art, willing to put off meetings with Lion when in the middle of an artistic project

7. I believe in the precepts of the Crane: +5 Glory

8 Staunch interpretation of Bushido: +10 Honor

9. Successful pillowbook author: Benten's Blessing

10. Children are insufferable: Kisshoten's Curse

11. Witing is my passion: Stories

12. It helps me write: Addiction (Opium)

13. My mother was always there for me: Ally (Doji Sakura)

14. My favorite hair ornament, the turquoise is quite stunning.

15. Look to go smoke.

16. Let me tell you of my many friends, including Doji Akane, who gifted me this fan depicting a Crane taking flight before the morning dawn.

17. My mother would tell you how wonderful I am, but my father was always disapproving. I did spend one season learning go to impress him, but I never did. +1 Games

18. My great uncle on my mother's side. Perhaps you've read his story, "Upon the Broken Snow?" Ancestor roll (Link) 3/5. Glory: +5 +1 Composition

19. Doji Tofu

20. Unjustly slain by Akodo Tempura


Character Sheet:

Name: Doji Tofu
School: Doji Diplomat

Rings:

Earth: 1
Water: 3
Fire: 2
Air: 3
Void: 1

Skills:

Artisan:

Aesthetics: 1
Composition: 2
Design: 2

Martial:

Nope

Social:

Courtesy 2
Games: 1

Scholar:

Culture: 2

Trade:

Nope


Honor: 60
Glory: 49
Status: 35

Giri: Diplomat
Ninjo: Author

Distinctions: Ally, Benten's Blessing
Adversity: Kishoten's Curse
Passion: Stories
Anxiety: Opium Addict

Shuji:

Cadence
Lady Doji's Decree

Ability:

Speaking in Silence

Endurance: 6
Composure: 8
Focus: 5
Vigilance: 3
Void Points: 1
XP: 0

Equipment:

Ceremonial Clothes
Wakizashi
Yumi
Calligraphy Kit
Travelling Pack
Rokugani Pony
Turquoise hair ornament
Rising Crane fan

Background:

Here is the story of Doji Tofu....


Please email your character to NaishouGM@outlook.com
Non-Human || GM || Headmaster of Hope's Peak Academy

"Now then, what is it you want to show us? It better not be boring, or I'll be VERY unhappy~!"

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Saibankan
Posts: 284
Joined: Wed Oct 18, 2023 8:43 pm

Re: Character Requirements

Post by Saibankan » Tue Jan 23, 2024 12:28 am

Cat, Moth, Otter, and Sparrow Clans as depicted here are allowed.
Non-Human || GM || Headmaster of Hope's Peak Academy

"Now then, what is it you want to show us? It better not be boring, or I'll be VERY unhappy~!"

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Fukurokujin
Posts: 308
Joined: Wed Oct 18, 2023 7:44 pm

Re: Character Requirements

Post by Fukurokujin » Wed May 01, 2024 8:28 pm

Hare Clan, described below, is also allowed.
~~~~~
Hare Clan
Ring Increase: Water
Skill Increase: Fitness
Status 25
Members of the Minor Clan of the Hare are overwhelmingly wiry, a result of a Clan-wide emphasis on athletics (running, especially). They also become broadly familiar with the laws concerning maho and the criminal elements that often aggregate around its practice.

Colors: Red and White

Mon: A turning hare in red on white

Favors Righteousness, Disfavors Sincerity

Usagi Family
Ring Increase: Air or Fire
Skill Increases: Government, Skulduggery
Glory: 35
Starting Wealth: 4 Koku
The leading family of the Hare Clan, the Usagi do not forget that they are born from opposition to evil. Though their small holdings and relative status do mean they must tread carefully, they nonetheless remain steadfast in the tradition of their founder: evil must be eliminated.

Hare Clan Skirmisher
Bushi / Shinobi
Born from the fight against The Bloodspeaker, the Hare Clan Skirmishers leverage their small numbers and great speed to harass their foes, whittling them down so that their corruption can be stricken from the earth. Heirs of the ronin Reichin, who acted valiantly despite having no lord, they function as hunters, moving swiftly and quietly along before the time comes for them to act.

Ring Increases: Fire, Water
Skills (choose five from the following): Fitness, Government, Martial Arts [Melee], Martial Arts [Ranged], Martial Arts [Unarmed], Skulduggery, Tactics
Honor: 40
Techniques Available: Kata, Ninjutsu, Shuji
Starting Techniques: Threshold Barrier (Ritual 1), choice of one of Reckless Lunge (PoW 90) or Skulk (Core 226)

School Ability: Speed of the Hare
Whenever you make an Initiative check, you may take Strife up to your School Rank to improve your Initiative, with each additional Strife taken adding one Success to your check. This must be done, and the Strife applied, before you roll to make the check.

Starting Outfit:
Traveling clothes
Ashigaru armor
Katana
Wakizashi
Two Hand weapons of choice
Traveling pack

R1
Martial Skills
Theology
Skulduggery
Survival
Rank 1 Kata
To Float or Sink (CoS 115)
Truth Burns through Lies (Core 219)

R2
Trade Skills
Martial Arts [Unarmed]
Command
Culture
Rank 1-2 Ninjutsu
Thunderclap Strike (Core 180)
Malleable Formation (PoW 94)

R3
Martial Skills
Theology
Government
Skulduggery
Rank 1-3 Shuji
Iaijutsu Cut: Reverse Draw (PoW 89)
Rushing Ox Style (PoW 90)

R4
Scholar Skills
Martial Arts [Unarmed]
Fitness
Survival
Rank 1-4 Ninjutsu
Soul Sunder (Core 177)
Laughing Fox Style (PoW 89)

R5
Martial Skills
Survival
Skulduggery
Government
Rank 1-5 Kata
Foreseen Need (CoS 119)
A Samurai’s Fate (Core 222)

School Mastery: Reichin’s Leap
After making a successful Martial Arts [Unarmed] or Martial Arts [Melee] attack against an opponent, you may spend Opportunities to perform a Movement and Attack action targeting one additional opponent within a number of Range Bands equal to half the Opportunities (rounded down) you spend in this manner. The additional attack must use the same Skill as the first.

Reichin’s Leap may be used repeatedly within a round until the user is Compromised.
Fukurokujin
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"

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Saibankan
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Joined: Wed Oct 18, 2023 8:43 pm

Re: Character Requirements

Post by Saibankan » Tue May 14, 2024 11:01 pm

Characters are assigned to the various commanders as follows:

Second Kaisha under Shinjo Melin: UTC +2+
Third Kaisha under Toritaka Shinji: UTC +1 through -2
Fourth Kaisha under Daidoji Kumiko: US Eastern and Central timezones
Fifth Kaisha under Shosuro Fuwanan: US Mountain and Pacific Timezones
Non-Human || GM || Headmaster of Hope's Peak Academy

"Now then, what is it you want to show us? It better not be boring, or I'll be VERY unhappy~!"

User avatar
Saibankan
Posts: 284
Joined: Wed Oct 18, 2023 8:43 pm

Re: Character Requirements

Post by Saibankan » Fri May 31, 2024 2:44 am

For empahsis:

Please email your character to NaishouGM@outlook.com

We reserve the right to turn down any character idea for failing to make standards, or if we feel you're likely going to struggle with rule zero. However, we will tell you why your submission was rejected. We want a large community, so we're trying our best to be inclusive....but it's inclusion in a greater community, which some folks aren't in to.
Non-Human || GM || Headmaster of Hope's Peak Academy

"Now then, what is it you want to show us? It better not be boring, or I'll be VERY unhappy~!"

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