Time
Posted: Sun Nov 05, 2023 3:40 pm
Time Slots
There are twelve time-slots, each corresponding to a Rokugani hour:
Hare (6-8am) (Early Morning; EM)
Dragon (8-10am) (Mid Morning; MM)
Serpent (10am-noon) (Late Morning; LM)
Horse (Noon-2pm) (Early Afternoon; EA)
Goat (2-4pm) (Mid Afternoon; MA)
Monkey (4-6pm) (Late Afternoon; LA)
Rooster (6-8pm) (Early Evening; EE)
Dog (8-10pm) (Mid Evening; ME)
Boar (10pm-midnight) (Late Evening; LE)
Rat (Midnight-2am) (Early Night; EN)
Ox (2-4am) (Mid Night; MN)
Tiger (4-6am) (Late Night; LN)
Characters need three consecutive timeslots of sleep to heal Strife and Fatigue and recover Void as normal.
Unless specifically noted by GMs, PCs may not be in more than one thread per timeslot.
Game Schedule
Unless otherwise noted, one in-character day will pass each three real-life days.
Please note, too, that sessions are not the same length.
XP will be awarded at the end of each session, and per-session abilities will reset.
Day Zero--Board Open until D1
Session 1: IC Days 1-2, RL Days 1-6
Session 2: IC Days 3-4, RL Days 7-12
Session 3: IC Day 5, RL Days 13-15
Session 4: IC Day 6, RL Days 16-18
Session 5: IC Day 7, RL Days 19-21
Session 6: IC Day 8, RL Days 22-25
Final Day--Until the board is closed
There are twelve time-slots, each corresponding to a Rokugani hour:
Hare (6-8am) (Early Morning; EM)
Dragon (8-10am) (Mid Morning; MM)
Serpent (10am-noon) (Late Morning; LM)
Horse (Noon-2pm) (Early Afternoon; EA)
Goat (2-4pm) (Mid Afternoon; MA)
Monkey (4-6pm) (Late Afternoon; LA)
Rooster (6-8pm) (Early Evening; EE)
Dog (8-10pm) (Mid Evening; ME)
Boar (10pm-midnight) (Late Evening; LE)
Rat (Midnight-2am) (Early Night; EN)
Ox (2-4am) (Mid Night; MN)
Tiger (4-6am) (Late Night; LN)
Characters need three consecutive timeslots of sleep to heal Strife and Fatigue and recover Void as normal.
Unless specifically noted by GMs, PCs may not be in more than one thread per timeslot.
Game Schedule
Unless otherwise noted, one in-character day will pass each three real-life days.
Please note, too, that sessions are not the same length.
XP will be awarded at the end of each session, and per-session abilities will reset.
Day Zero--Board Open until D1
Session 1: IC Days 1-2, RL Days 1-6
Session 2: IC Days 3-4, RL Days 7-12
Session 3: IC Day 5, RL Days 13-15
Session 4: IC Day 6, RL Days 16-18
Session 5: IC Day 7, RL Days 19-21
Session 6: IC Day 8, RL Days 22-25
Final Day--Until the board is closed