Metagame

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Fukurokujin
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Metagame

Post by Fukurokujin » Sat Nov 18, 2023 1:57 pm

In-Game Metagame
For each in-game day, a player may roll for one of the following against TN 2:
  • Improve the Legion’s Discipline via
    • Aesthetics,
    • Command,
    • Composition,
    • Courtesy,
    • Culture,
    • Design,
    • Games,
    • Government,
    • Performance,
    • Sentiment,
    • Tactics, or
    • Theology
  • Improve the Legion’s Strength via
    • Commerce,
    • Fitness,
    • Labor,
    • Martial Arts [Melee],
    • Martial Arts [Ranged],
    • Martial Arts [Unarmed],
    • Medicine,
    • Meditation,
    • Seafaring,
    • Skulduggery,
    • Smithing, or
    • Survival
Success on the roll adds 1 to the value of the Legion’s Discipline or Strength when the final session battle begins, plus 1 per 2 additional successes.

Failure subtracts 1 from the relevant value.

Opportunities may *only* be used for Downtime Check purposes (Core Rules, p. 329) and as follows:
  • Opp+: Remove 1 Strife per Opp spent this way.
  • 2 Opps+: Gain one Information Tidbit per 2 Opps spent this way; roll 2d20 to determine which.
The roll may take place in an active non-Event thread, but the efforts involved in making the roll do take up a timeslot.
Fukurokujin
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"

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Re: Metagame

Post by Fukurokujin » Sat Nov 18, 2023 2:05 pm

Campaign Metagame
The total number of in-game metagame points each player earns may be divided between the Left and Right Hands, as the player assigns. Points that are not assigned go to the Underhand. The Backhand receives a number of points equal to the difference between the Left and Right Hands, to a minimum of half the lesser of the Left and Right Hands and a maximum of half the greater.

For reference:
Broadly, there are four power blocs:
  • The Right Hand- The peaceful, idealistic Hantei Daisetsu should ascend the Throne, as was bidden by his late father and endorsed by the Emerald Champion Akodo Toturi. Was not the First Hantei the youngest of his parents’ children?
  • The Left Hand- The elder son, Hantei Sotorii, should ascend the Throne, as tradition holds and as the Princes were trained should happen, the declaration of Daisetsu’s heirship being a forgery or a deception.
  • The Underhand- The Shadowlands threat remains ever-present. In the absence of clear victories by any of the other three, the Underhand will rise up and throttle the body politic.
  • The Backhand- Some other thing happens. Perhaps there is an Imperial Bastard Princess out in Rokugan? Perhaps Empress Hochiahime is, in fact, pregnant even now? Perhaps there is a new Child of Sun and Moon, since husband and wife have met again from time to time? Perhaps a massive peasant revolt takes place? Might it be that another gaijin expedition is on its way?
The overall metagame will point toward one of these four power blocs winning out, influencing the future history of Rokugan.
Please note that players may opt to support the Shadowlands. Be advised, however, that PCs that go that way are subject to discovery in game, with appropriate consequences. Be advised, also, that PCs who go this way will not be allowed to return to play as PCs after the present game concludes, but will be made NPCs for GM use. We're aiming for a heroic game, folks, telling heroes' stories to remind ourselves that we can be great.
Fukurokujin
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"

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Fukurokujin
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Re: Metagame

Post by Fukurokujin » Sun Jun 02, 2024 5:49 pm

Please include in your Personal Forum a thread in which you track your Metagame Points, linking to the relevant posts and rolls.

Let us know in that thread, too, which bloc you support.
Fukurokujin
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"

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Fukurokujin
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Re: Metagame

Post by Fukurokujin » Mon Jun 03, 2024 6:23 pm

A point of clarification on this:

The Underhand is the Shadowlands.

If you really want to support that, okay. Just know that that's what you're supporting--with all that entails.
Fukurokujin
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"

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Fukurokujin
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Joined: Wed Oct 18, 2023 7:44 pm

Re: Metagame

Post by Fukurokujin » Mon Jun 10, 2024 5:51 pm

Another clarification from the Discord:

The Backhand, as presented, cannot win--this game.
Which Hand grasps power will not be decided in one game, but across the campaign.
The intention is that there will be more Despair and Wisdom games.

Thank you for your interest in it, and we hope you'll come back for those future games!
Fukurokujin
Unaligned GM * Experienced More Than Is Good for Him
"Is that wise?"

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